

They don't even talk to you during a mission. And your two squad mates do nothing but take up screen space. The controls don't allow you to roll your ship when you want to.

The two biggest problems with the game are the simplified flight controls and the useless wingman.

The environments they take place in are great have lots of things to crash in to. The missions are what you would expect, protect this giant ship, blow up these little ones, scan these things. The highlight of the Voice acting is your overly chatty and somewhat crazy AI that quite funny most of the time. In this outer space episode, the mercenary Keith Maxwell must stop an unknown race of beings from threatening the galaxy. (Just think of the X series) The voice acting is great and the game is self-aware enough to poke fun at it's own silent protagonists. It has an appropriated Sci-Fi soundtrack that matches well. If your searching an asteroid field for collectibles or chasing pirates through a maze of cargo containers, the game looks great. You can't say anything about the game without talking about how good it looks. If your searching an A great budget sci-fi Action game. <- here are most of the known glitches.A great budget sci-fi Action game. What you just sold suddenly appears in the shop, and you still have it in your equipment slot. Go back to shop and tap any item that's not a ship. Tap 'Ship' to go to the hangar and equip only what you just sold. (DO NOT PRESS ANYWHERE ELSE ON THE SCREEN BESIDES SHIPS, See the note below for the best way to get to the ships list when trying to duplicate items farther down the list.) If using the 'Stealing Gunant's Drill' exploit, for example, you can get to a million credits at the start if the game with 5 cycles of selling and mounting the drill. This will make it possible to gain as much money as you like, since you can sell an item, mount it, and then sell it again, repeating as desired. You can 'carry' these items across bases: if you sell a 'Raccoon' and then mount it on your ship, you can go to another base, and if you sell a 'Raccoon' again, the count will increase from the previous count. You can repeat the process without undocking, so you can get multiple copies of a weapon or equipment item. For primary weapons and equipment sell only one at a time, since only the first sold item will be mounted, and the others will disappear. You can sell multiple Secondary Weapons, since they mount as a group. mounting or dismounting, a different item, removes the duplicated itme from your inventory as well as from the shop inventory. Galaxy on Fire 2 HD - Excellent toy with a delicious, thought-out storyline in the center of the main hero who has decided to understand what has happened. Dismounting the duplicated item before opening the shop and refreshing it by touching any item, causes the duplicated item to disappear from your list. Refreshing the shop has the duplicated item show up in the shop, or the item count increase. Primary weapons and equipment will disappear from your inventory unless you go back to the shop and touch any item (not a ship, though) to refresh the shop. Touching a ship slot, and then immediately going to the hangar will put the item back in your equipment slot, but also sell the item. However for some reason, touching a ship in the shop will not register the item as 'sold'. If you sell an item to the shop, it is not registered as 'sold' until you touch any place on the screen that is not the item in question. Money glitch is simple, here's a description from the wikia: But I'm too lazy to consistently work on it, sorry. Maxwell in Galaxy on Fire 2 HD, mobiles pioneering 3D space combat and trading simulation with adventure and RPG.
